Dispersion effect with Photoshop



Dispersion effect with Photoshop

 

These are just some of the final result

Dispersion effect with Photoshop


To begin our tutorial I invite you to download the following pack , open a new document 2000×2000 pixels resolution 300dpi color RVB8bits.

Créez un nouveau calque et remplissez le avec du gris clair #c8c8c8 en utilisant l ‘outil pot de peinture (G). Create a new layer and fill it with light gray # C8C8C8 using the paint bucket tool (G).

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Then import the texture grunge following in your document

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Change its blending mode to Overlay

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Add an adjustment layer hue and saturation by going to Menu> Layer> New Adjustment Layer> Hue and Saturation and set the saturation to -100%.

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Then add gradient fill layer by going to Menu> Layer> New Fill Layer> Gradient, place it in the top left of the work plan.

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Then import the texture of the clouds following in your document and adjust like this

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Desaturate then by going to Menu> Image> Adjust> Desaturate or by simply Ctrl + Shift + U.

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Change its blending mode to Overlay

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We will continue with our little bird, import the image of a hummingbird in your document.

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Desaturate it by going to Menu> Image> Adjust> Desaturate.

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Duplicate your layer (Ctrl + J) and go to Menu> Filter> Other> High Pass> 15pixels

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Change its blending mode to overlay and merge it with the previous layer

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Add a layer mask on it by going to Menu> Layer> Layer Mask> Reveal All, you put on the mask and then with the help of brush tool (B) and a black color, erase some parts of the layer. Effacez les parties de l’oiseau au niveau de la queue et de l’aile comme ceci. Erase the parts of the bird at the tail and wing like this. À l’aide des brushes, du style tâches et éclaboussure d’encres ( que vous pourrez trouver dans le pack en haut ) continuez à effacer des parties au niveau de la tête, l’aile, et du corps. Using brushes, style tasks and splash ink (you can find in the pack above) continue to delete parts in the head, wing, and body.

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Create a new layer (Ctrl + Shift + N), take the brush tool (B), the same brushes that just now and add tasks to the head and wing, also create a kind of trail that extends to the bottom of the image in varying colors from light gray to dark gray.

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Repeat the same step with the second bird

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Open another document 500×500 pixels and draw a black circle with the ellipse tool (U)

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Apply over the following blending options

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Go to Menu> Edit> Define Brush Preset.

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Now we will customize our forms, go to Menu> Window> Shape (F5) and apply the following options

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Then save your form like this

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Now return to your document and create a new layer Ctrl + Shift + N, take the brush tool (B) and choose the form you created and saved then draw shapes with radial color # 7ccfeb

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Change its blending mode to Overlay and reduce its opacity to 45%

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In a new layer paint on the bird using the color # ff02d1.

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Change its blending mode to lighten

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To boost the composition, import the pen next to your document

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Then deform by going to Menu> Edit> Transform> Distort

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Desaturate then by going to Menu> Image> Adjust> Desaturate.

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Then go to Menu> Image> Adjustments> Levels

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Apply a Gaussian Blur filter above 8.3 pixels by going to Menu> Filter> Blur> Gaussian Blur.

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Repeat this several times or simply duplicate the feather and then adjust for the effect following

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Import the image of other birds and desaturate them

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Then take the line tool, draw two or three diagonal lines and put them underneath the layers of birds.

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Create a new layer, take the brush tool (B), a hardness of 0% the dark gray # 404040 and paint like this

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Change its blending mode to Overlay

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In a new layer draw smoke using smoke brushes.

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Add an adjustment layer gradient transfer curve by going to Menu> Layer> New Adjustment Layer> Gradient transfer curve, change its blending mode in product and reduce its opacity to 55%.

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Create a new layer, take the pencil tool with a diameter of 1 pixel and draw some doodles like this

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Now press Ctrl + Shift + Alt + E for a layer with all the others combined.

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Convert your Smart Object layer by going to Menu> Layer> Smart Object> Convert to Smart Object

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Then go to Menu> Filter> Sharpen> Unsharp

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Go to Menu> Filter> Render> Halo

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Since we’re on a dynamic object, we can make changes directly on the filters, double click on the icon next to the name of the dynamic filter to change the layer blending options.

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Change its opacity to 76%

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And now the final rendering

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A tutorial inspired by the work of Arnaud Gomet published in the magazine. Photoshop PSD 02/2011

Feel free to contact him for more information: http://arnographik.daportfolio.com/